Here, gears started to turn in ways that the single-player portion never inspired. Some players were designated as resource gatherers, others designated as base-defenders, and others designated as general chaos-makers in a bid to stall the other team from making progress. In our time with the multiplayer portion, we saw players strategize and develop metas as they quickly split up into roles. Multiplayer is where the game’s strategy elements shift from being a more leisurely affair into a frenzy of building and gathering where players engage in what is essentially a full-blown arms race between two teams. However, Minecraft Legends' strategy mechanics do manage to flex their muscles in the game’s PvP offering. RELATED: Minecraft's Ever-Expanding World is Great News for Potential Legends DLC Given what a traditional Minecraft experience is and how simply bringing up the name Minecraft evokes thoughts of an endlessly playable platform where anything is possible, the limited scope of Legends feels off. Players can't actually build any structures that aren't walls, gates, or ramps, and Minecraft staples like its various Redstone contraptions and terraforming are missing-effectively killing a lot of the imagination that the franchise is known for. Moreover, Minecraft Legends always felt like it was on the edge of growing its mechanics as players began to master them, but it never did. However, throughout the closing chapters, it felt like Minecraft Legends had exhausted everything it had to offer, and the game was coasting on what it had taught the player in its opening hours. Minecraft Legends’ gameplay loop, which consists of this constant back-and-forth of enemy escalation and player response, does a great job of keeping the game fresh and interesting throughout its first half. Bases get progressively more challenging to attack, and nighttime invasions grow longer with even more formidable enemies spawning at the tree lines. Discovering what works and what doesn’t and getting into the strategic groove of Minecraft Legends felt as good as any other real-time strategy game would.Īs in-game days go on and players fight back the Piglin hordes, The Nether's invasion gradually begins to escalate. Players win by building the right things at the right spots and sending the right mobs at the right enemies. Players won’t be approaching the Horde of the Spore’s towering spires the same way they would the Horde of the Bastion’s multi-walled citadels, forcing players to think creatively about how and where they build while also considering the strengths and weaknesses of their militias. The Piglin are a crafty bunch, consisting of three different hordes featuring different enemy types and architecture styles that players must consider when planning an attack. In terms of strategy, Minecraft Legends relies on the franchise’s staple gameplay loop of resource gathering, crafting, and base-building to outwit the Piglin invaders. Moments like these are constant in Minecraft Legends and regularly ground the player into the world without ever needing a narrator or NPC to tell players that the stakes are high. Or in other instances, players will nervously hunker down at a village in preparation for an incoming attack, hoping that everything they built to fortify this village holds through the attempted Piglin raid. Moments like leading a huge charge against a Piglin base always feel like players are living out a scene from the Lord of the Rings. It all comes together in a great way when the player puts this rag-tag army into action. The whole process of uniting the Overworld against a common enemy is tons of fun and makes for an amusing twist on how Minecraft fans interact with these once-dreaded mobs. Zombies, skeletons, and creepers are all available to the player once they help each faction defend their homesteads against the Piglin invaders. There exists an almost Mount and Blade: Warband feel to Minecraft Legends, as players travel the world and turn former enemies into friends in an attempt to recruit them to their ranks. In order to stave off the Piglin, players will have to bring the fight right to the enemy's bases by raising an army and creating an offensive front.
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